Industry News – Umi Interop, RCS-e, Skype & Panasonic and more

Cisco Umi Interoperability
Cisco announced that it’s Home Telepresence offering – Umi, will be interoperatable with ‘Umi-Connect‘ – A umi software client for Mac and PC and Cisco’s professional Telepresence systems.
This announcement puts Umi in a whole different perspective, as Umi can now be used for business purposes, i.e – home workers.
In addition, Cisco revelaed a new 720P only version, for a cheaper $399 price and lowered the monthly fee (for a yearly plan) to 9.95$ a month from 24.99$ a month.
Lack of interoperability and high ownership cost were major points of criticism when Cisco introduce Umi and it remains to be seen how this latest move will improve Umi acceptance in home and SOHO markets.

3G4G blog posted a short article about RCS (or in it’s latest form – RCS-e)
The article gives a good overview of what RCS is, and is a recommended read. Back in July 2010 we interviewed Jose M.Recio from Solaimes about RCS and it’s relevancy in the age of the smartphone – As it seems, it’s still is.

Panasonic Viera Blu-ray players to include Skype
Panasonic announced Skype support for it’s new blu-ray player line (2011). Video-Chat will be supported via the Freetalk Conference Camera, which will cost 99$ and be available starting this month.

Spectrume Reform Legistlation
US Senators Olympia Snowe and John Kerry recently introduced the Reforming Airwaves by Developing Incentives and Opportunistic Sharing (RADIOS) Act.  The proposed RADIOS Act aims to provide FCC and NTIA detailed information needed for smarter allocation of the Radio spectrum.

LTE sprint
Spirt is one of the few operators in USA that use CDMA for voice and data connectivity – Steve Elfman, Sprint’s president of network operations said that the company will make a decision regarding LTE in mid-year, however if Sprint does decide to use LTE it could be deployed by year-end 2013.

About the writer: Itzhak Wolkowicz

Industry News Summary – LTE, Telepresence Interoperability & More

LG Revolution – A welcomed revolution
LG Revolution mobile phone to be the first mobile phone on Verizon to support VoLTE calls and LTE fast data transfer simultaneously -  A major milestone toward the adoption of VoLTE phones. Verizon plans to support VoLTE in summer 2012, AT&T VoLTE support will only arrive at 2013.

But why VoLTE is that important?

* All IP communication will make Unified Communication with mobile devices much easier, mobile software will be able to use voice-calls more easily.
* As suggested by Tsahi Levent-Levi, IMTC IMS Co-Chair - Video Calling!

Telepresence Interoperability,
Hit the news with Polycom’s announcement about TIP support. There are however respected industry-professionals who believe that TIP isn’t the end to all Telepresence problems – and it isn’t, it’s an on-going effort.
Jessica Scarpati from “searchunifiedcommunications.com” wrote an in-depth article about the need for multi-stream telepresence standard for fully inter-operable Telepresence systems.

VIdyo Cloud
Vidyo keeps pushing forward their Video Routers, enabling low-cost high quality HDVC over non-managed networks –  At mobile world congres Vidyo demonstrated its products over LTE connections and multiple mobile devices. The world (and Vidyo, I assume) now waits to see how successful the rumored iPad 2 with a front facing camera will turn up.

About the writer: Itzhak Wolkowicz

Polycom & TIP

A few days ago, Polycom announced support for the Cisco/IMTC - Telepresence Interoperability Protocol (TIP) standard.
The Telepresence Interoperability Protocol was developed by Cisco to allow multi-screen interoperability between Telepresence systems from different vendors. The protocol was transferred to IMTC for on-going development and is offered in a royalty-free license.

The announcement was promoted in PR channels of both Polycom and Cisco, a rather unique sight:


David Benham, IMTC TIP Activity Group Co-Chair responded to the announcement, indicating the importance of the protocol to the industry:
“We are pleased to hear that Polycom is joining other companies in adopting the Telepresence Interoperability Protocol (TIP), the only open, multi-screen interoperability protocol available today.   In mid 2010, Cisco transferred ownership of TIP to IMTC so it can provide stewardship of the protocol, offer TIP royalty-free to anyone as well as manage the TIP open source project.   We look forward to Polycom implementing TIP, which helps improve overall market acceptance of Telepresence systems and services.”

TIP support will allow Polycom Telepresence equipment to participate in a HD video-conference with Cisco products. Polycom UC Intelligent Core MCU will support Cisco’s TIP from Q2 2011.
Polycom isn’t the first Company outside Cisco to support TIP – The protocol is licensed by many companies including Radvision, LifeSize (Logitech) and Tandberg (now a part of Cisco).

For more info about TIP, check our TIP Page.

About the writer: IMTC

Telepresence Ecosystem – Telepresence, How does it work?

As mentioned in our previous post, Telepresence is all about immersion.
There are several key factors needed in order to create a truly immersive experience:

  • Eye to eye contact between the speakers – speakers need to feel as they are talking in a real conference room and conference table.
  • Video should look fluid and as detailed as possible, hiding the fact that you aren’t looking at a real person – but at a real person electronic representation.
  • The video background should look like a continuation of the user room.
  • Color and lighting should be even and seamless as all participants are sitting in the same physical room.
  • Sound should be directional, so when someone speakers, all should hear him as he were really sitting in the proportional distance and angle from them.
  • Physical stimuli such as robot or robotic arms, is often used for scientific and medical Telepresence. This is a different field which is currently absent from the corporate world but might find its way there, as a solution for stay-at-home workers.

HP Telepresence Room

So how can we create that immersive experience?

The first thing vastly different from video conferencing is that a telepresece solution consists of identical user endpoints – You use the same screen, furniture, camera, background objects and lighting as the users sitting at the other end. What you see is what the other users see. And that’s rarely the case with most video conferencing solutions.

The second important point is that telepresence solutions produce life-size images. This is important for the virtual presence experience.
Large telepresence rooms are also isolated (also in sound) from other workrooms in the office environment, helping reduce any environmental factor that might break the virtual presence experience.

Usually a telepresence system consists of the following hardware and software:

  • Large, high quality HD Plasma/LCD screens – needed to show a life-size image of the participants, in a fluid HD stream (1080P 30FPS, or 720P 60 FPS).
  • A codec capable of delivering HD stream in low latency and low bandwidth, for 3 screens setups, usually 3 codecs will be used.
  • High definition cameras with good optical and video performance.
  • Conferencing furniture – a table (half table) and chairs. All must look the same in each of the conference rooms. Room structure, wallpapers and lighting should be exactly the same. For optimal lighting and color balance – this is dictated by the telepresence supplier.
  • Sound equipment usually consists of a high quality noise canceling microphone array and speakers. Sound is encoded in a high quality (HD) encoding.
  • Laptop/accessory inputs.
  • Networking equipment.
  • Telepresence control software, MCU for large multi point installations.

At the software and standards side – H.323 and SIP are being used as common protocols in many (but not all) solutions – same for most of the video-conferencing equipment at the market, and interoperable with many types of telecommunication systems.

Telepresence rooms are constructed to avoid usual video conferencing problems – use of large screens with connected HD cameras allow the participants to talk to each other at the eye level and look at each other in as they where sitting at the same table. Camera placement and participant distance is crucial to allow it; this is how it looks in a regular video conferencing solution:

No eye-level contact - "regular" video-conferencing.

As you can see, the user is looking at the screen instead of the camera, because of that, the person at the other side will see her looking down and not to his eyes. This is a major flaw for most video conferencing solutions. As you can’t put a camera in the middle of the screen, the best solution is to move the camera and the screen to a larger distance from the user – thus minimizing the problem – this is one of the major reasons that multi user telepresence rooms are more natural looking then personal video conferencing solutions.

Directional speakers and well placed microphones, also help develop eye contact – when a participant talks to you, you hear it from his relative direction in the virtual space.

The 1080P video stream is running at 30 frames per second. This rate is sufficient for fluid motion – anything less does not look real (even though, might be visually pleasing for artistic reasons – movies are filmed at 24fps).  You can see in this link (http://www.boallen.com/fps-compare.html) the difference between 15fps, 30fps and 60fps. For real life uses (and not a rotating cube), 30fps is sufficient.

All of these requirements dictate a high bandwidth connection in order to pass all of this information, typically, for 1080p30 quality with legacy encoding – between 2 and 4 mbps per screen is required, for a total of 12 mbps per connection  for 3 screen system.  Cisco “Home Telepresence” device “Umi”, which does not support multi-point video-conferencing needs at least 3.5Mbps for 1080P quality.


a good example of a telepresence point of view, is the invitation to the telepresence options virtual conference

In the next article at the series, I’ll examine different telepesence solutions and technologies.

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About the writer: Itzhak Wolkowicz

IMTC Members Overview – Vidyo


IMTC Members Overview
is a series of interviews with our member companies.
IMTC Members comprises most of the key players in the Telepresence and Unified Communication fields.

Our first interview is with  Dr. Alex Eleftheriadis, Chief scientist and co-founder of Vidyo.

Vidyo Logo - Vidyo enable multi-party video conferences over converged IP networks
IMTC: Could you describe to our readers what does your company do?

Alex.E: Vidyo, Inc. pioneered Personal Telepresence by enabling multi-party video conferences that offer natural, HD-quality, face-to-face interactions over regular IP networks using commodity desktop systems as endpoints. Vidyo’s patented technologies leverage the new H.264 Scalable Video Coding (SVC) standard to produce award-winning products renowned for delivering the best error resilience and lowest latency for HD-quality video conferencing over the Internet. Engineering-wise, we eliminated the big-iron MCU and replaced it with the agile VidyoRouter.

IMTC: Do you consider Vidyo products as “Telepresence” or “video-conferencing” solutions? Why?

Alex.E: We use the term “Personal Telepresence” to indicate that we offer the level of quality associated with telepresence systems but on a personal system, and on a personal level. Indeed, in our systems you can see multiple participants, with each face shown in at least SD quality and with extremely low latency. Admittedly, the typical telepresence “environment” is nice, but it has a $299,000 upfront cost and $9,900 montly operating cost. The challenge that we believe we have successfully addressed through engineering innovation is to make telepresence-level quality available to everyone for a reasonable cost.

IMTC: What so special about Scalable Video Coding? Do we really need it with high speed connections?

Alex.E: Absolutely. High speed connections are like interstate highways – you can go fast, but you are still sharing the road with others. Scalable video coding allows us to do two very important things that were not possible before. First, move away from the decades-old architecture of the MCU and move to the architecture of the agile, feature-rich, ultra low delay video router. We can support 100 HD connections on a single 1RU rack unit that has no custom hardware. That should tell you something about the benefits of having the right architecture. Second, scalability allows us to introduce unparalleled error resilience. High speed connections make HD videoconferencing on the Internet possible; scalability, and the system innovations  that we have designed into our products, make it a compelling experience, any time, all the time. It’s not a novelty, or a demo; its a work tool you can rely on.

IMTC: We know that Vidyo technology powers Google Chat, are there any other freely available consumer products based on your technology? Anything planned you can share with us?

Alex.E: Nothing that we can announce at this time. By design, our system is software that can potentially run on any video-enabled device. So other than a small number of hadrware-specific endpoints, all other devices that people will have will be able to download an application. You can take a look at our VideoMobile demonstration in our website to see the breadth of what’s possible already (http://www.vidyo.com/tabletvideo/).

IMTC: What is the importance of Interoperability for a company like Vidyo?

Alex.E: Interoperability and standards are extremely important to Vidyo. Ever since the company was founded, in 2005, we have been very active in the ITU-T group that standardized H.264, and participated in the development and standardization of H.264 SVC with numerous contributions. We were the only videoconferencing company contributing to SVC. I personally served as Co-Editor of the H.264 SVC Conformance specification, and Vidyo has donated test video sequences as well as a large percentage of the conformance bitstreams that are now part of the standard. We have also been very active in the IETF, in the AVT group as well as others. I served as Co-Editor of the RTP Payload format for SVC. Other colleagues at Vidyo have authored numerous Internet drafts and RFCs. We are members of the IMTC, participated in last year’s SuperOp!, and recently joined UCIF as well.

The Vidyo system represents an architectural innovation. As a result, a lot of existing specifications lack features that are needed to make things work the way they should in the new architecture. We are working to bring these specifications up-to-speed, and ensure that systems can talk to each other. A few years back I remember that I had to explain to people what SVC is. I am very happy to see that, now, everybody talks (or wants to talk) SVC.


We Thank Dr. Alex Eleftheriadis from Vidyo for the interview, be sure to follow our RSS feed or Twitter account for the next interviews with IMTC members, Telepresence and Unified communication news and Industry events.

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About the writer: Itzhak Wolkowicz